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Playable

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Playable is a gamification platform for marketers that helps them to immerse their audiences in unique brand experiences.

Gamification
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Market Share of Playable

Current Customer(s)

531

Market Share (Est.)

44.70%

Ranking

#1

Top Competitors and Alternatives of Playable

The top three of Playable’s competitors in the Gamification category are Trivia with 14.73%, Classcraft with 7.24%, GeForce Now with 5.89% market share.

TechnologyDomainsMarket Share (Est.)Versus page
Trivia17514.73%Playable vs Trivia
Classcraft867.24%Playable vs Classcraft
GeForce Now705.89%Playable vs GeForce Now
Spinify645.39%Playable vs Spinify
Infinario473.96%Playable vs Infinario
Gametize413.45%Playable vs Gametize
uContact363.03%Playable vs uContact
GamEffective181.52%Playable vs GamEffective
QuoDeck151.26%Playable vs QuoDeck
Gamewheel110.93%Playable vs Gamewheel
iActionable90.76%Playable vs iActionable
Snowfly90.76%Playable vs Snowfly
Funifier90.76%Playable vs Funifier
SolidOpinion90.76%Playable vs SolidOpinion
Refereum90.76%Playable vs Refereum
SailPlay Loyalty80.67%Playable vs SailPlay Loyalty
BlueRabbit70.59%Playable vs BlueRabbit
CRM.me60.51%Playable vs CRM.me
Branded Mini-Games60.51%Playable vs Branded Mini-Games
CustomerAdvocacy50.42%Playable vs CustomerAdvocacy
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Popular Comparisons

Top Competitors and Alternatives of Playable

The top three of Playable’s competitors in the Gamification category are Trivia with 14.73%, Classcraft with 7.24%, GeForce Now with 5.89% market share.

Playable vs Trivia

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Playable vs Classcraft

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Playable vs GeForce Now

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Playable vs Spinify

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Playable vs Infinario

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Playable vs Gametize

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Playable vs uContact

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Playable vs GamEffective

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Customers of Playable

Around the world in 2026, over 528 companies have started using Playable as Gamification tool.

CustomersEmployee RangeCityRegionCountrySocial Links
Microsoft10,000+RedmondWashingtonUnited States
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Aarhus University10,000+ArhusCentral JutlandDenmark
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Marriott10,000+BethesdaMarylandUnited States
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Carlsberg Group10,000+CopenhagenCapital RegionDenmark
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Db Birkerod P/S10,000+CopenhagenCapital RegionDenmark
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University Of Plymouth10,000+PlymouthEnglandUnited Kingdom
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Meta Platforms, Inc.10,000+Menlo ParkCaliforniaUnited States
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Rituals10,000+AmsterdamNorth HollandNetherlands
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Cognizant10,000+TeaneckNew JerseyUnited States
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WARTSILA SOUTH AFRICA LTD10,000+HelsinkiUusimaaFinland
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Playable Customers by Products and Services

The top three products and services offering customers that use Playable for Gamification are Insurance (8), Clothing (6), Karriererådgivning (5).

Customers

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Playable Customers by Employee Size

The majority of Playable's customers for the gamification category fall in the company size of 0 - 9 employees (130 companies), 100 - 249 employees (96 companies), 20 - 49 employees (93 companies).

Employee Size

Playable Customers by Geography

The top three geographies of Playable for gamification are the Denmark with 172(40.00%), Finland with 51(11.86%), United States with 40(9.30%) customers respectively.

Customers

Employees of Playable

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Also see other Products/Services by Playable in:

Gamification

FAQ

Find answers to the most often asked questions by users.

Who are the top Playable competitors?

Playable’s Top competitors in the gamification category are Trivia, Classcraft, GeForce Now. You can view a full list of Playable competitors here. 6sense uses advanced data mining and AI algorithms to track customers and competitors of Playable and 40,000 other technologies on the internet. You can also compare Playable and its feature with top competitors here : Playable vs Trivia Playable vs Classcraft Playable vs GeForce Now.

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What is Playable customer distribution based on company size?

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What is Playable market share in the gamification?

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What are the top countries that use Playable?

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What are the top industries that use Playable?

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