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Playable

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Playable is a gamification platform for marketers that helps them to immerse their audiences in unique brand experiences.

Gamification
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Market Share of Playable

Current Customer(s)

235

Market Share (Est.)

37.54%

Ranking

#1

Top Competitors and Alternatives of Playable

The top three of Playable’s competitors in the Gamification category are Infinario with 9.58%, Trivia with 7.19%, GamEffective with 6.55% market share.

TechnologyDomainsMarket Share (Est.)Versus page
Infinario609.58%Playable vs Infinario
Trivia457.19%Playable vs Trivia
GamEffective416.55%Playable vs GamEffective
SailPlay Loyalty365.75%Playable vs SailPlay Loyalty
Classcraft284.47%Playable vs Classcraft
GeForce Now243.83%Playable vs GeForce Now
Snowfly233.67%Playable vs Snowfly
Gamewheel152.40%Playable vs Gamewheel
Funifier132.08%Playable vs Funifier
BlueRabbit121.92%Playable vs BlueRabbit
iActionable111.76%Playable vs iActionable
Gametize111.76%Playable vs Gametize
SolidOpinion91.44%Playable vs SolidOpinion
CustomerAdvocacy81.28%Playable vs CustomerAdvocacy
Spinify71.12%Playable vs Spinify
KPIsland60.96%Playable vs KPIsland
QuoDeck60.96%Playable vs QuoDeck
Edgagement60.96%Playable vs Edgagement
Playlyfe60.96%Playable vs Playlyfe
Hurrah! Leaderboards50.80%Playable vs Hurrah! Leaderboards
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Popular Comparisons

Top Competitors and Alternatives of Playable

The top three of Playable’s competitors in the Gamification category are Infinario with 9.58%, Trivia with 7.19%, GamEffective with 6.55% market share.

Playable vs Infinario

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Playable vs Trivia

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Playable vs GamEffective

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Playable vs SailPlay Loyalty

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Playable vs Classcraft

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Playable vs GeForce Now

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Playable vs Snowfly

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Playable vs Gamewheel

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Customers of Playable

Around the world in 2024, over 235 companies have started using Playable as Gamification tool.

CustomersEmployee RangeCityRegionCountrySocial Links
Aarhus Universitet5,000 - 9,999ArhusCentral JutlandDenmark
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One Stop Stores5,000 - 9,999WalsallEnglandUnited Kingdom
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Qiagen NV 5,000 - 9,999VenloLimburgNetherlands
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Steff - Houlberg A.M.B.A. I Likvidation5,000 - 9,999JuelsmindeCentral JutlandDenmark
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Arla Foods Amba1,000 - 4,999VidebaekCentral JutlandDenmark
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Japan Photo1,000 - 4,999GoeteborgVaestra GoetalandSweden
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Arla Foods AB1,000 - 4,999StockholmStockholmSweden
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NRGi1,000 - 4,999ArhusCentral JutlandDenmark
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Lindström Oy1,000 - 4,999HelsinkiUusimaaFinland
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Kokkolan Halpa - Halli Oy1,000 - 4,999KokkolaCentral OstrobothniaFinland
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Playable Customers by Products and Services

The top three products and services offering customers that use Playable for Gamification are Production Printing (6), Enterprise Content Management (5), Insurance (4).

Customers

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Playable Customers by Employee Size

The majority of Playable's customers for the gamification category fall in the company size of 100 - 249 employees (46 companies), 20 - 49 employees (45 companies), 0 - 9 employees (29 companies).

Employee Size

Playable Customers by Geography

The top three geographies of Playable for gamification are the Denmark with 100(47.62%), Finland with 29(13.81%), Sweden with 17(8.10%) customers respectively.

Customers

Employees of Playable

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Also see other Products/Services by Playable in:

Gamification

FAQ

Find answers to the most often asked questions by users.

Who are the top Playable competitors?

Playable’s Top competitors in the gamification category are Infinario, Trivia, GamEffective. You can view a full list of Playable competitors here. 6sense uses advanced data mining and AI algorithms to track customers and competitors of Playable and 40,000 other technologies on the internet. You can also compare Playable and its feature with top competitors here : Playable vs Infinario Playable vs Trivia Playable vs GamEffective.

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What is Playable customer distribution based on company size?

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What is Playable market share in the gamification?

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What are the top countries that use Playable?

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What are the top industries that use Playable?

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Justine Lyon

Justine Lyon

Senior VP of Sales, Ally

At my previous organization we used Zoominfo and LInkedIn Navigator for contact, Bombora for intent and DiscoverOrg for account info. When I joined Ally where we use 6sense, I found it to be as valuable as all the other tools combined!

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