Blender
Comparing the customer bases of Blender and PlayCanvas, we can see that Blender has 4020 customer(s), while PlayCanvas has 112 customer(s). In the Game Development category, with 4020 customer(s) Blender stands at 4th place by ranking, while PlayCanvas with 112 customer(s), is at the 14th place.
Blender
4th
4020 Customer
PlayCanvas
14th
112 Customer
Blender has a 12.14% market share in the Game Development category, while PlayCanvas has a 0.34% market share in the same space.
Comparing Blender and PlayCanvas customers based on their geographic location, we can see that Blender has more customers in United States, United Kingdom and India, while PlayCanvas has more customers in United States.
Blender
PlayCanvas
Gain actionable insights about the buying patterns of Blender vs PlayCanvas’s target audience.
Blender
New
3 Customer
Lost
4 Customer
PlayCanvas
New
0 Customer
Lost
1 Customer
Find answers to the most often asked questions by users.
What are the different markets in which Blender and PlayCanvas compete against each other?
Blender and PlayCanvas compete against each other in the Game Development.
How does the market share of Blender and PlayCanvas compare in the Game Development market?
How many customers are acquired by Blender and PlayCanvas in the Game Development segment?
What are the countries in which Blender and PlayCanvas has more customers?
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