Trivia is a real-time games platform inside Slack and Microsoft Teams. With Trivia, play real-time games inside Slack and Microsoft Teams as a virtual...Read more
Current Customer(s)
Market Share (Est.)
Ranking
The top three of Trivia’s competitors in the Gamification category are Playable with 50.52%, Classcraft with 6.80%, Infinario with 5.15% market share.
Technology | Domains | Market Share (Est.) | Versus page |
---|---|---|---|
Playable | 490 | 50.52% | Trivia vs Playable |
Classcraft | 66 | 6.80% | Trivia vs Classcraft |
Infinario | 50 | 5.15% | Trivia vs Infinario |
Spinify | 49 | 5.05% | Trivia vs Spinify |
GeForce Now | 40 | 4.12% | Trivia vs GeForce Now |
GamEffective | 26 | 2.68% | Trivia vs GamEffective |
uContact | 20 | 2.06% | Trivia vs uContact |
Snowfly | 13 | 1.34% | Trivia vs Snowfly |
Gametize | 13 | 1.34% | Trivia vs Gametize |
iActionable | 11 | 1.13% | Trivia vs iActionable |
Funifier | 10 | 1.03% | Trivia vs Funifier |
SailPlay Loyalty | 10 | 1.03% | Trivia vs SailPlay Loyalty |
BlueRabbit | 10 | 1.03% | Trivia vs BlueRabbit |
CustomerAdvocacy | 9 | 0.93% | Trivia vs CustomerAdvocacy |
SolidOpinion | 8 | 0.82% | Trivia vs SolidOpinion |
Playlyfe | 6 | 0.62% | Trivia vs Playlyfe |
Branded Mini-Games | 6 | 0.62% | Trivia vs Branded Mini-Games |
Gamewheel | 5 | 0.52% | Trivia vs Gamewheel |
QuoDeck | 4 | 0.41% | Trivia vs QuoDeck |
Refereum | 3 | 0.31% | Trivia vs Refereum |
Popular Comparisons
The top three of Trivia’s competitors in the Gamification category are Playable with 50.52%, Classcraft with 6.80%, Infinario with 5.15% market share.
Trivia vs Playable
Trivia vs Classcraft
Trivia vs Infinario
Trivia vs Spinify
Trivia vs GeForce Now
Trivia vs GamEffective
Trivia vs uContact
Trivia vs Snowfly
Around the world in 2025, over 107 companies have started using Trivia as Gamification tool.
Customers | Employee Range | City | Region | Country | Social Links |
---|---|---|---|---|---|
Collins Aerospace | 10,000+ | Charlotte | North Carolina | United States | |
Guess | 10,000+ | Los Angeles | California | United States | |
Aerotek | 10,000+ | Hanover | Maryland | United States | |
TIAA | 10,000+ | New York City | New York | United States | |
MaineHealth | 10,000+ | Portland | Maine | United States | |
Memorial Sloan Kettering Cancer Center | 10,000+ | New York City | New York | United States | |
City Of Toronto | 10,000+ | Toronto | Ontario | Canada | |
Bank Of America | 10,000+ | Charlotte | North Carolina | United States | |
Humana | 10,000+ | Louisville | Kentucky | United States | |
FAST RETAILING CO | 10,000+ | Tokyo | Tokyo | Japan |
The top three products and services offering customers that use Trivia for Gamification are Artificial Intelligence (6), Credit Cards (5), Wealth Management (4).
Customers
The majority of Trivia's customers for the gamification category fall in the company size of 10,000+ employees (35 companies), 1,000 - 4,999 employees (13 companies), 20 - 49 employees (13 companies).
Employee Size
The top three geographies of Trivia for gamification are the United States with 73(70.19%), Canada with 8(7.69%), Australia with 7(6.73%) customers respectively.
Customers
Find answers to the most often asked questions by users.
Who are the top Trivia competitors?
Trivia’s Top competitors in the gamification category are Playable, Classcraft, Infinario. You can view a full list of Trivia competitors here. 6sense uses advanced data mining and AI algorithms to track customers and competitors of Trivia and 40,000 other technologies on the internet. You can also compare Trivia and its feature with top competitors here : Trivia vs Playable Trivia vs Classcraft Trivia vs Infinario.
What is Trivia customer distribution based on company size?
What is Trivia market share in the gamification?
What are the top countries that use Trivia?
What are the top industries that use Trivia?
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